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Mario Madness

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Mario Madness
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Mario Madness

Blood, mushrooms, and mayhem — Mario Madness is a top-down shooter that drags Nintendo's cheerful plumber into something far darker and stranger than the Mushroom Kingdom ever intended. Built for Weekly Game Jam Week 50 by Noa and Liam Calice, it wears its absurdity proudly.

The familiar cast of Goombas, Koopas, and other iconic enemies returns, but they're no longer harmless obstacles to stomp over. Waves of them swarm relentlessly, and survival depends on constant movement and smart use of whatever weapons you can grab. The chaos accumulates quickly — what starts manageable spirals into something genuinely hectic.

Visually it leans into the contrast: recognizable sprites and settings twisted into a gore-soaked arcade context. That tension between nostalgia and carnage is exactly what makes it stick. Fans of twin-stick shooters will find the pacing rewarding, while anyone who grew up with Mario will appreciate just how gleefully wrong the whole thing feels.